![]() But the negative of that will be that weather and darkness changes will be twice as fast as they were, and i really like the current arrangement. I'm still pondering the possible long term consequences of tampering with time, and may decide to change it again if it becomes an issue.įor example: I seem to end up getting far too much done before breakfast and I may decide to change the timescale slightly to say 2x real-time just to make time in the game pass faster. I also find myself getting up too early and then having to wait for the shops to open, although I notice Lucan tends to be an early riser too. I think the default is 10 Skyrim days which will take an age to play, so I'm problably in danger of depopulating the world. I also suspect the respawn rate for animals and plants may become a problem. So that whereas Imps More Complex Needs used to dominate my game, now I seem to have a inventory overflowing with excess food and drink. For example: Garik doesn't need to eat, drink or sleep as often as he used to. However, there are other unexpected effects. So, a sunny day becomes overcast, I might begin to hear distant thunder, or the wind might start to pick up, it might turn cold, and then after a suitable warning it starts to rain. What that means is that Skyrim days last longer and my character can get more done, but more importantly, I now get to see dusk and dawn, and weather changes tend to build gradually. ![]() In other words I am now playing Skyrim in real-time. In my game at the moment 1 minute of play represents 1 minute of Skyrim Time. However, I found this annoying not least because it got dark so suddenly, a bit like someone switched off the light, and because with the Climates of Tamriel mod in place the weather was flipping back a forth like crazy. So, 1 minute of play represents 20 minutes of Skyrim time, and a day lasts 1 hour 12 mnutes of player activity. As I understand it by default time in Skyrim passes at 20x Real Time.
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